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Tamás Walicky - Media Artist



http://www.waliczky.net/waliczky_start.htm

Tamás Waliczky was born in 1959, Budapest, Hungary. He started out by creating animations at the age of nine. Then he worked as painter, illustrator and photographer. He began working with computers in 1983. He was artist-in-residence at the ZKM Institute for Visual Media in 1992, and subsequently a member of the Institute's research staff (1993-1997) before taking up a guest professorship at the HBK Saar, Saarbrucken (1997-2002). The IAMAS in Gifu, Japan, has choosen Waliczky as artist-in-residence in 1998-99. From 2003 until 2005 he is professor atFachhochschule Mainz. Between 2005 and 2010 he is at HBK Saar again, this time as full time professor. Since September 2010 he is professor at School of Creative Media, City University of Hong Kong.

His works won numerous international awards, including the Golden Nica of Prix Ars Electronica, Linz, was shown in several exhibitions worldwide, including the Biennial of Lyon, the ICC Gallery Tokyo, the Multimediale Karlsruhe or the Biennial of Seville, and are in different public collections, like the Centre Georges Pompidou (Paris) or the Ludwig Museum(Budapest).

Source: http://www.waliczky.net/waliczky_start.htm




Original Post 04/02/2005
b (1959)

Hungary

Tamás Waliczky presents and documents his work. He created "The Manifesto of Computer Art" in 1989 which outlines his views on the computer in art. This is available on the website: http://www.waliczky.net/.

He has created animations, installations and interactive works. The site also provides some Quicktime video clips online of some of his works.

Interesting approaches that he takes in his animations. Quoting from the website documentation:


DER WALD (THE FOREST) - 1995







"The basis for the image is a black-and-white drawing of a bare tree. "The forest" can also be viewed as a long vertical composition running in an infinite sequence. This is the first of several lines of movement in the animation. Waliczky copied the two-dimensional drawing onto the surface of a number of transparent cylinders. When the cylinders begin to revolve, the camera appears to pan to the right or left. This is the second line of movements. The virtual camera is also mobile: it can move forwards or backwards along a circular path within the forest, thereby forming the third line of movement. The combination of the three lines makes it possible to produce movements running in every direction. With this structure, Waliczky alters the whole system of coordinates on which the representation of space depends."




THE WAY (1994)







"Instead of having the vanishing point at its usual place (i.e., on the

horizon which represents endlessness), I've moved it to the closest possible

position next to the viewpoint. Since the viewpoint and the vanishing point are in nearly the same place in this system, every object dissappears before it reaches the viewer. The further an object is from the viewer, the larger it appears. The closer an object is, the smaller."

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